/* orders(MSS('CollisionWithAircraft.O.true')) = orders product-number 2 56 total 56 end */ products(MSS('CollisionWithAircraft.O.true')) = {'OperationControl.RobotDecideEmergencyStop.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationControl.RobotDecideRunwayExit.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationControl.RobotReceiveEmergencyStop.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationControl.RobotReceiveRunwayExit.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationControl.SupervisorDecideEmergencyStop.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationControl.SupervisorDecideRunwayExit.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationControl.SupervisorSendEmergencyStop.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationControl.SupervisorSendRunwayExit.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.ATCAnalyseRunWay.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.ATCSendRunWayStatus.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.RobotAnalyseObstacle.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.RobotAnalyseSupervisorStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.RobotReceiveSupervisorStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.RobotSelfAnalyse.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.RobotSendObstacleStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.RobotSendSelfStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorAnalyseObstacleStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorAnalyseRobotStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorAnalyseRunwayStatus.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorReceiveObstacleStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorReceiveRobotStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorReceiveRunwayStatus.stuck_on_true', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorSelfAnalyse.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'OperationMonitoring.SupervisorSendSelfStatus.stuck_on_false', 'RealWorld.RunWayClosed.is_false'} {'RealWorld.RobotSafe.is_false', 'RealWorld.RunWayClosed.is_false'} {'RealWorld.RunWayClear.is_false', 'RealWorld.RunWayClosed.is_false'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.RobotDecideEmergencyStop.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.RobotDecideRunwayExit.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.RobotReceiveEmergencyStop.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.RobotReceiveRunwayExit.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.SupervisorDecideEmergencyStop.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.SupervisorDecideRunwayExit.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.SupervisorSendEmergencyStop.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationControl.SupervisorSendRunwayExit.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.ATCAnalyseRunWay.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.ATCSendRunWayStatus.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.RobotAnalyseObstacle.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.RobotAnalyseSupervisorStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.RobotReceiveSupervisorStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.RobotSelfAnalyse.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.RobotSendObstacleStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.RobotSendSelfStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorAnalyseObstacleStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorAnalyseRobotStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorAnalyseRunwayStatus.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorReceiveObstacleStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorReceiveRobotStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorReceiveRunwayStatus.stuck_on_true'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorSelfAnalyse.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'OperationMonitoring.SupervisorSendSelfStatus.stuck_on_false'} {'RealWorld.RunWayClosed.is_false', 'RealWorld.RobotSafe.is_false'} {'RealWorld.RunWayClosed.is_false', 'RealWorld.RunWayClear.is_false'} {'RealWorld.RunWayClosed.is_false', 'RealWorld.SupervisionSafe.is_false'} {'RealWorld.RunWayClosed.is_false', 'RobotAction.ExitRunway.fail'} {'RealWorld.SupervisionSafe.is_false', 'RealWorld.RunWayClosed.is_false'} {'RobotAction.ExitRunway.fail', 'RealWorld.RunWayClosed.is_false'} end